Ryan looks after all of the day-to-day operations for ATLAS and gets involved in a range of projects that ATLAS is running. Ryan also works on a lot of the media coverage for our events and his primary focus is around the growth of ATLAS. Ryan spends a lot of his time tinkering with various bits of software, breaking things and the occasional pint down the pub.
James is one of our programme managers, heading up a range of current and prospective work ATLAS is currently investing in.
Dan works with the Project-E team to ensure that our infrastructure will be up to scratch for our deployment to events. The thing about Dan is that he is a jack of all trades here at ATLAS, working on the Project-E platform with Paul.
Paul currently leads the development team for Project-E ensuring the highest quality of development continues for our software platform. As Lead Developer of the platform, it is Paul’s responsibility to ensure the client and it’s supporting games to run smoothly. Paul is also responsible for the management of the platform while it is being exhibited at events.
Mark is our lead UI, UX and Graphics designer here at ATLAS. Mark ensures that the ATLAS brand is maintained across all our products and that every application is as easy-to-use and functionally beautiful as possible. Mark also works as a IT technician, and maintains his own web & software projects, which means he's not afraid to get into the full-stack development when needed!
Charles works across a range of the ATLAS Projects and provides expert technical consultancy for both ATLAS and our clients.
Treacle, protector of merchandise belongs to Ryan. She enjoys nothing more than sitting in front of a window giving a light friendly growl to anyone that may be in eye line at the time. Treacle also fancies herself a connoisseur of all things food and enjoys sitting by Ryan waiting for his food if she's not in a window or taking a nap under a desk somewhere.